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 [RELEASED] TOYOTA YARIS WRC17 by arecer 
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Jeune conducteur
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Last post of the previous page :
Try to download a photo here.
https://uloz.to/!cfU2LsK1B22k/26692919-1705910552794720-2114674319-o-rar


Mon 8 Jan 2018 15:39
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Mon 8 Jan 2018 14:39 here  GABRHELIK Ondra wrote:


Nemáte oprávnění k přístupu na tuto stránku. Obraťte se prosím na Vašeho poskytovatele internetového připojení, nechť nás kontaktuje na emailu technické podpory, situaci se budeme snažit řešit přímo s ním.:(


Mon 8 Jan 2018 16:14
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Apprenti pilote
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Mon 8 Jan 2018 15:14 here  Alex RACER wrote:
Mon 8 Jan 2018 14:39 here  GABRHELIK Ondra wrote:


Nemáte oprávnění k přístupu na tuto stránku. Obraťte se prosím na Vašeho poskytovatele internetového připojení, nechť nás kontaktuje na emailu technické podpory, situaci se budeme snažit řešit přímo s ním.:(

Image


Mon 8 Jan 2018 16:52
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
nice job, but i've seen that the number on co-driver side is backwards, can you fix it?
Image


Mon 8 Jan 2018 18:52
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Guys, why bother about physics which were stated explicitly as test only ?

Subject to Alex's permission I will make proper NGP physics for this model.


Mon 8 Jan 2018 19:02
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Hi, thanks for the mod. But it seems like I get Runtime Error, everytime i try to launch a stage. Does anyone know, how to solve that?


Mon 8 Jan 2018 22:57
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Mon 8 Jan 2018 17:52 here  alex_speed wrote:
nice job, but i've seen that the number on co-driver side is backwards, can you fix it?
Image


The windows of the right side of the model and the rear window are rotated 180 degrees to correctly overlay the default texture of the broken glass, so you need to write on them from the right to the left. Read the template.

Mon 8 Jan 2018 21:57 here  Julek26 wrote:
Hi, thanks for the mod. But it seems like I get Runtime Error, everytime i try to launch a stage. Does anyone know, how to solve that?


It looks like your computer can not cope with this model - she is very multi-polygon. If all the metods described in the "ReadMe" file did not help, then you most likely will have to give up using this model.


Tue 9 Jan 2018 02:53
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Quote:
The windows of the right side of the model and the rear window are rotated 180 degrees to correctly overlay the default texture of the broken glass, so you need to write on them from the right to the left. Read the template.

Image

>> Fusion automatique -- Tue 9 Jan 2018 09:22 -- Automatic merge <<

Mon 8 Jan 2018 21:57 here  Julek26 wrote:
Hi, thanks for the mod. But it seems like I get Runtime Error, everytime i try to launch a stage. Does anyone know, how to solve that?

squeeze textures from 2048px


Tue 9 Jan 2018 10:22
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
@nazarswan
How to squeeze them?

Post via iPad Image

>> Fusion automatique -- Tue 9 Jan 2018 15:06 -- Automatic merge <<

Okay, nevermind, I solved it. It worked when I used 4k textures. Thanks for help


Tue 9 Jan 2018 16:06
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Tue 9 Jan 2018 09:22 here  nazarswan wrote:
Quote:
The windows of the right side of the model and the rear window are rotated 180 degrees to correctly overlay the default texture of the broken glass, so you need to write on them from the right to the left. Read the template.

Image

>> Fusion automatique -- Tue 9 Jan 2018 09:22 -- Automatic merge <<

Mon 8 Jan 2018 21:57 here  Julek26 wrote:
Hi, thanks for the mod. But it seems like I get Runtime Error, everytime i try to launch a stage. Does anyone know, how to solve that?

squeeze textures from 2048px


Thanks for the help. The textures have been fixed and reloaded for download. I apologize for the inconvenience.

Tue 9 Jan 2018 15:06 here  Julek26 wrote:
@nazarswan
How to squeeze them?

Post via iPad Image

>> Fusion automatique -- Tue 9 Jan 2018 15:06 -- Automatic merge <<

Okay, nevermind, I solved it. It worked when I used 4k textures. Thanks for help


Very happy for you. Sometimes it is useful to read the ReadMe-file :)

By the way, I will clarify UHD skins require availability of DX10 or higher on your PC.


Tue 9 Jan 2018 18:52
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Simply Amazing Alex!!!

o|:)  o|:)  o|:)  o|:)
Kinggene

___________________________________________________________________
ImageImage
CMS TOYOTA WRC | KINGGENE 7321 Manager| Press On! Rallysports


Tue 9 Jan 2018 19:28
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Salut et bravo pour cette magnifique 3D! comment installe ton les combinaison toyota?

merci


Wed 10 Jan 2018 09:19
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Wed 10 Jan 2018 08:19 here  fourminek wrote:
Salut et bravo pour cette magnifique 3D! comment installe ton les combinaison toyota?

merci


Salut!

Le processus d'installation de la voiture dans le jeu est décrit en détail dans le fichier Lisez-moi situé dans le dossier Options.
En bref:

1.      Paste the "YARIS_WRC17" folder in "...\Richard Burns Rally\Cars",
       where the game is installed.
     
               
2.      Open "cars.ini" located in the same "Cars" folder and scroll down
       to this section:
       
[Car06]
FileName                 = "Cars\Corolla\Corolla.sgc"
IniFile                 = "Cars\Corolla\Corolla.ini"
ShaderFile                = "Cars\Corolla\Corolla_shaders.ini"
ShaderSettings         = "Cars\Corolla\Corolla_shader_settings"
TexturePath        = "Cars\Corolla\Textures\"
       
       Change that to this:
       
[Car06]
FileName                   = "Cars\yaris_wrc17\yaris_wrc.sgc"
IniFile                  = "Cars\yaris_wrc17\yaris_wrc.ini"
ShaderFile                = "Cars\yaris_wrc17\yaris_wrc_shaders.ini"
ShaderSettings         = "Cars\yaris_wrc17\yaris_wrc_shader_settings"
TexturePath        = "Cars\yaris_wrc17\Textures\"
CarClass             = "WRC"
CarName                  = "TOYOTA YARIS WRC 17"
       
       Save the file and close it.

       You don't have to replace the TOYOTA COROLLA. You can replace any
       car you want by just overwrite another section in the "cars.ini".
       Before you do step 3 you will also need to open the "Physics"
       folder in this package and change the name of the "t_coroll"
       folder to:
       
       "c_xsara"    if you replace the Citroen Xsara WRC (Car00)
        "h_accent" if you replace the Hyunday Accent WRC (Car01)
        "mg_zr"      if you replace the MG ZR Super1600 (Car02)
       "m_lancer"  if you replace the Mitsubishi Lancer Evo7 WRC (Car03)
       "p_206"       if you replace the Peugeot 206 WRC (Car04)
       "s_i2003"    if you replace the Subaru Impreza WRC 2003 (Car05)
        "s_i2000"   if you replace the Subaru Impreza WRC 2000 (Car07)
     
       
       
3.      Paste the "Physics" folder in your "...\Richard Burns Rally" folder.

4.      Play the game.

Désolé, ça en anglais.


Wed 10 Jan 2018 14:25
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Merci pour votre réponse rapide


Wed 10 Jan 2018 14:35
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
To reduce the size of the folder with the model:
I removed UHD skin of test car and puted the HD version of this skin as default.
I drew and published the HD versions of released early UHD skins.
Fixed some small errors in UHD skins and uploaded their new versions.
Published the UHD skin of the test car in a separate file.
Links to download these files you will find in the first message of this topic.

If you downloaded previously published files and they suit you, then you do not need to download new versions, as the 3d model did not change.


Fri 12 Jan 2018 00:24
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Post Re: [RELEASED] TOYOTA YARIS WRC17 by arecer
Thank you Alex, super work!


Fri 12 Jan 2018 10:00
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