Setting G25 - G27 / DFP
Here is a small tutorial recovered on the net to set up your G27 - G25 steering wheel, also valid for the DFP.
First, we will compare the flying on our offices with those in our real cars!
The most important factor for a direction is the "steering ratio". It is this setting that gives you a more or less different sensation at the wheel.
On a car of series, it is between 20: 1 and 25: 1 or more for vehicles without power-assisted steering and trucks. On a race car, it is rather between 10: 1 and 20: 1.
Is it we take the example of 12: 1, this means that when you take a tour of driving (or 360 °) keep your wheels 12 times less or 30 °.
More this parameter is important and more branch will be accurate and the wheel will be more flexible, in return, it will be less bright and incisive.
With a game wheel which has a low amplitude of turning, this report is very low and relatively far away from reality, where the interest of a wheel as the G25 - G27 (or DFP).
The problem is that having previously of flying with low amplitude can be difficult to get used to driving with a driving tour more!
To find your former driving sensations therefore (or to approach because there are other parameters such as the intrinsic precision driving...), need to keep your former "steering ratio" or at least, to make a small calculation to fall on the same as before.
In RSRBR, this manipulation will allow you to have a larger turning radius and thus to better spend pins and better contrebraquer.
In the menu of an auto setting, "suspensions" > "anti-roll / direction", you have steering (504 ° default) setting
To keep the same "steering ratio" with a former flying 270 ° and putting the bottom setting (either 792 °)
there(270/504)*792 = 424° address in the driver.
These manipulationss (which can be applied to other games) you will more easily acclimate you to your steering wheel, but I would advise you rather to increase the "steering ratio" by increasing the angle of the steering wheel to have a more realistic and more precise steering. This will require a non-negligible acclimation time, especially in the games or the contre-braquages are frequent as in RBR.
The G25 G27 in the driver setting :The adjustment of the steering wheel in the driver controls are accessible through the following path: "Control Panel" > -.
"Game controllers" > -.
"(On the G25-G27)" Properties > "Settings". You then get this
("These settings are also accessible via the Logitech software")
Wingman Profiler")
Downloadable hereMany of these settings apparaîtrons as "basic" to most of you but I'll still detail them for the more novice.
Combined pedals :
In General, it does not activate this option, because in this case, it will not stop and accelerate at the same time, the two commands to offsetting. The only cases where it will activate it, it is in the games that do not support separate axes but are scarce...
Rotation angle :
It is the setting of the magnitude of the wheel which is detailed above.
Power of the combined effects :
It is simply the power of the force feedback setting.
Rebound effect and effect of cushioning :
What are "pre-programmed" effects to generate a hardening of the steering wheel for the depreciated and "knocks" for the rebound. These effects are generally not used in the simulations and rather reserved games arcades or even very arcades.
Centering of the rebound :
This option to generate a force of recall in the centre of the wheel. In General, it does not have this option in action since the return to the centre of the steering wheel is managed directly by the game. It is the angle of hunting (among other,...) that generates this force of reminder to the centre, therefore, if you add a reminder to the Center force, you faussez the value of the reminder, and you then remove the sensations that you reflect the wheel (especially in case of sub and oversteer). It can be a very low value (5%) if the callback is low in the game but prefer instead the increase in the value of the angle of hunting.
Knowing it all, I set my steering wheel in the following way. Some time I a little changes settings on the field. Return less force for example on very rough terrain, more on asphalt smooth. Important when you attack a special 20 WRC.
Powers of the combined effects: 75 % (It me because I have small arms
,the more foolhardy rise this value)
I leave all other effects to 0. This allows to have only returned by the game effects. Those who want to can add a.
Réglages dans le Jeu :
To access the force feedback setting in RBR, in the main menu, go to Options > commands > force feedback
Then adjust the angle of lock in the setup of the car. RNR each car in a direction that is clean, and values can vary greatly. Example with the Fiesta S2000, I use a steering 626 ° max angle against 504 for the C4.
In summary, if you find that your car is too reactive to the blows of driving, reducing the angle. If it is not enough, increase the angle. All of this regardless of settings of anti roll, trains etc...
That is what you need to know.
Keep your mind that you'll angle on your steering wheel, you can be specific, but more you need to manoeuvre. Now to you to find the compromise that will you best.
Translation: Obelix With the help of "Google Translate"